This is a promotional render for Lemonsky Games & Animation, showcasing work done on the game Need for Speed EDGE. I was tasked with upRezing an existing game model in Maya. Lighting and rendering was done in Keyshot, Textures for decals were created in Photoshop and the final composite was done in Nuke. The final renders were used for different promotional purposes.
The render is based on the initial files from the talented Modelling team at LemonSky. The files provided was in game assets. Some parts were used, some parts were remodelled to work better in a studio lighting setup.