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Brian Shray Naveen
Brian Shray Naveen
Sr Lighting Artist | ICON
Vancouver, Canada

Malaysia-born 3D Artist with a Diploma in Digital Animation from The One Academy and a BA(Hons) in Animation, Motion Design and Visual Effects from the Institute of Technology Tralee, Ireland.

My first job was in 2014, as a Jr. Lighter/Compositor and I have since worked on numerous projects where I contributed my skills in Modelling, Texturing, Lighting & Compositing. Currently I am based in Vancouver, Canada working as a Lighting & Compositing Sr Artist at ICON Creative Studio

If you're interested in working with me, message me via Artstation or e-mail

Skills

3D ModellingTexturingLightingCompositing

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Arnold
Arnold
V-Ray
V-Ray
Nuke
Nuke
Photoshop
Photoshop
After Effects
After Effects

Reel

Experience

  • Lighting & Compositing Lead at Blue-Zoo Animation Studio
    London, United Kingdom
    January 2021 - Present

    Project : The Adventures of Paddington | Season 2 - (TV Series)

    • Produce Master/Key shots for light rig reference and propagation prior to start of new episodes.

    • Provide creative and technical directions for artists to incorporate into the lighting process.

    • Oversee artists output and review the work before submission for Supervisor review.

    • Continually liaise with Production regarding task assignments and schedules.

  • Lighting & Compositing Supervisor at Giant Animation
    Dublin, Ireland
    January 2020 - January 2021

    • Promoted to manage and oversee all lighting and compositing leads and their teams.

    • Maintain consistency between shot lighting and compositing across a given sequence/episode.

    • Effectively meet any daily quotas set out in advance by Production.

    • Work to optimize in-house pipeline, workflow and tools.

  • Lighting & Compositing Lead at Giant Animation
    Dublin, Ireland
    June 2019 - November 2019

    • Provide creative and technical directions for artists to incorporate into the lighting process.

    • Oversee “dailies” output and review work with the artists before submission for Supervisor review.

    • Continually liaise with Production regarding task assignments and schedules.

  • 3D Artist at LemonSky Games & Animation
    Selangor, Malaysia
    December 2015 - February 2018

    Project : Astrolology - (TV Mini-series)

    Fortune Cat - (Feature Film)

    God Eater - (Ingame Cinematic)

    Ichy Yaya Dada - (Short Film)

    Ucool Heroes Arena - (Game Cinematic/Advert)

    Need For Speed - (Promotional Key Art)

    • Work under the guidance of the Supervisor to achieve desired level of quality.

    • Utilize 3D Modeling, Texturing, Lighting, Compositing techniques to create visual elements.

    • Using post production tools to bring the right mood to the renders depending on client critiques.

    • Assist in creation of company IP and developing compositing workflows for outsource studio.

  • Motion Graphic Designer at Freelance
    Kuala Lumpur, Malaysia
    May 2015 - November 2015

    • Worked remotely for an Event Management Company

    • Meeting up with client for job requirement, discussing show/event flow sequence

    • Production of visuals for LED wall and projectors to be played on cue during events

    • Onsite management of visual setup during event.

  • Jr. Lighter | Compositor at LemonSky Games & Animation
    Selangor, Malaysia
    April 2014 - April 2015

    Project : Bubble Bath Bay - (TV Series)

    • Carry out shot-level lighting and compositing tasks to meet pre-established standards

    • Provide consistent “dailies” output and review work with the director,supervisor and leads

    • Tasked to lead a team, taking on full episodes and delivering daily/weekly quota targets

    • Effectively work as part of a larger team structure